Red Riding Hood AR App Texture Work

In my third year of university I worked on a team project in which we were tasked to create a AR phone app depicting the children’s book little red riding hood. Our version of the book was slightly different but largely the same as the original. My tasks for this project were primarily the texture work, but I also helped with the coding elements of the app, with the modelling of the book and the poly count reduction of the tree. The app was created in unreal engine, with my texture work being done in substance painter. I modelled the book in Autodesk Maya and also used this software along side instant meshes to decimate the tree.

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University Weapon Design